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Sacred 3D Aztec Altar

Aztec Altar, designed and created with zBrush sculpted and generated texture maps. Retopologized in zBrush and 3ds Max and running in Unreal 4 with particle effects.

Sacred Aztec Altar with implemented particle effects, running on Unreal 4 Game Engine.

Sacred Aztec Altar with implemented particle effects, running on Unreal 4 Game Engine.

Sacred Aztec Altar with implemented particle effects, running on Unreal 4 Game Engine.

Sacred Aztec Altar with implemented particle effects, running on Unreal 4 Game Engine.

Sacred Aztec Altar with implemented particle effects, running on Unreal 4 Game Engine.

Sacred Aztec Altar with implemented particle effects, running on Unreal 4 Game Engine.

High Poly Sculpt created in zBrush generate various texture maps.

High Poly Sculpt created in zBrush generate various texture maps.

Sculpted highly detail geometry piece to generate AO, Cavity, Height and Normal Maps.

Sculpted highly detail geometry piece to generate AO, Cavity, Height and Normal Maps.